iPhone would cost $300/mo in Canada while U.K.’s 3 launches 10£ mobile broadband

Thanks to Michael O’Connor Clarke for the tip:

The biggest game-changing element of the iPhone, however, is that Apple is reportedly forcing operators to offer generous voice and data plans along the lines of AT&T’s, so that the customer’s experience isn’t hobbled. AT&T’s basic monthly service plan offers 5,450 voice minutes and unlimited data for US$59.99. In Canada, where Rogers has the only network compatible with the iPhone, a plan with anything resembling unlimited data would be closer to $300; even providers in Rwanda offer unlimited data plans for less than $50. That may be an unbalanced example, but Lawrence Surtees, vice-president and principal communications analyst for research firm IDC Canada, says it highlights how bad Canadian rates are here.

“These guys have the old monopoly pricing mentality where you will pay for everything, it’s my network, my phones, I will control you,” he says. “It’s to the point of losing the big picture where none of us are going to use this stuff much or at all.”

Funny that the Rwanda meme is catching on. You heard it here first. Mobile Data Rates in Canada are worse than central Africa.

Meanwhile if the contrast was not stark enough: 3 Launches Mobile Broadband From £10 Per Month

Canadian carriers is it not time you offered 21st century data plans in this country? or are you waiting for the regulators to impose a solution?

The U.K. has a highly competitive wireless market.

Posted in Archive, Uncategorized | 4 Comments

Guilds as a model for new (un)organizational behaviour

Michele Perras has a great article up on her blog about the emergent signal of tech-and-media-enabled communities and how they do and don’t echo a very old form of organization of professionals guilds.

looking at the innumerable communities that have emerged and exploded, in large part due to what people are doing with web/mobile technology, over the past 15 years or so, it’s apparent that their underlying social and economic structures are guild-like.”

” historically, guilds existed to create and share innovative developments and specific forms of knowledge – such as the practices of goldsmithing or stonemasonry or other recording of ideas into tangible form. guilds primarily relied on the manipulation and transformation of materials into social, cultural, economic, political or military capital, and were key in the emergence of money and credit as goods were produced and exchanged on larger and larger scales, across greater geographic territories and cultures. the ability to utilize a raw material’s transition into a cultural artifact with high economic value was highly prized and, in cases such as the medieval guilds, extremely protected within a particular guild.

access to those communities required commitment and authenticity – and i don’t think mastery was never truly acquired as your learning never really ended -… knowledge, and the skills to implement and innovate upon it, was the most powerful competitive advantage you could have…”

As Michele says “sounds familiar?”

Good stuff! read on… [ the re-emergence of the guild, pt one ]

Implications to Enterprise2.0: To me Michele’s analysis also ties to the memes of ‘Open Innovation‘ and Wikinomics. Critical knowledge (and IP) creation, once key basis for proprietary competitive advantage, is happening as much in the ‘digital guild’ the interstitial spaces in-between as opposed to within the walls of organizations and wholly owned R&D departments.

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The Robotification of Usability Design

1998-2000 Human to web interaction, Web Usability, Human factors. The great bubble of Web-enabling networked databases and applications – like Online Banking, Amazon.com, lets sell pet food online etc. (eBay never heard of usability)

2001-2005 Website to robot interaction design, the golden age of Search Engine Optimization

2004-2006 Human to Human and social web interaction, funny how no one thought of this sooner. Web 2.0 and all that.

2007- Robot to Robot web interaction, Microformats, CAPCHA’s and RSS the carrots, sticks and duct tape of mashups. APIs and widget sandboxes of Facebook, Salesforce and google/yahoo/OSX desktops where our applets do our browsing for us and play -maybe- nice with each other. RSS made interacting with websites redundant, now robots will read our RSS for us too, sometimes with the aide of the ‘community’ acting as the proxy of intelligence.

In this scheme we’re somewhere between users and used. Human-mediated robot interaction etc. Which part of Artificial Artificial Inteligence (google it) becomes an oxymoron? It’s not necessarily a bad thing. Welcome to Web3.0.

Posted in apps, Archive, design, enterprise2.0, facebook, intelligence, media, memes, robots, socialmedia, socialplatforms | 2 Comments